AI Insights · Timothy · June 2024
Top 5 Stickman Games on Android in Lithuania, Q2 2024
Explore the performance trends of the top 5 Stickman games on Android in Lithuania during Q2 2024, including downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 Stickman games on the Android platform in Lithuania showcased varying performance trends in terms of downloads, revenue, and weekly active users. Below, we break down the data for each game:
Supreme Duelist experienced a relatively stable number of weekly downloads, fluctuating between 280 and 390. The game saw its highest downloads at the beginning of April with 390 and the lowest at the end of April with 280. Weekly active users showed a slight downward trend, starting from 3.85K in early April and ending at 3.51K in late June. This game did not generate any revenue during this period.
Battle Playground: War Sandbox had a notable spike in downloads in mid-April, peaking at 395, but saw a decline towards the end of the quarter, with downloads dropping to 190 by late June. Despite the fluctuation in downloads, weekly active users remained fairly high, with a peak of 6.27K in late April and ending the quarter with 6.1K. Revenue data was not available for this game.
Stick War: Legacy maintained a consistent download rate throughout the quarter, hovering around 190 downloads per week. The game’s weekly active users showed a slight decline, starting at 680 in early April and ending at 632 in late June. Similar to other games, no revenue was reported.
Stick Hero: Tower Defense saw a modest number of weekly downloads, with figures ranging between 72 and 149. The highest download count was recorded at the start of April, while the lowest was in late May. Weekly active users exhibited minor fluctuations, peaking at 288 in early April and maintaining this number by the end of June. There was no revenue generated from this game during the quarter.
Archery Bastions: Castle War had consistent weekly downloads, varying between 56 and 183. The peak downloads occurred in mid-April. Weekly active users showed stability, starting at 1.02K in early April and remaining around 1.1K towards the end of the quarter. Similar to the other games, no revenue data was available.
These insights are derived from Sensor Tower’s comprehensive data analytics. For more detailed information and further insights, visit Sensor Tower’s platform.